La succosa novità è che "dovrebbero" entrare in Attacco in Profondità quasi tutti, e hanno una regola che gli permette di falro dla primo turno e metà delle unità calano.
Every unit is daemonic, with invulnarable save, immunity to Instant Death and Deep Strike (only deep strike within 6" from Icon.). No psychic powers, everything is just abilites.
Bloodthirster (Wings, S7, Furious Charge, I4, A5, can shoot 12" S7 Ap2, 2+ save against psychic powers and Force Weapons, Chaos Armour.),
Lord of Change (Sort of Force Weapon. All Tzeentch Gifts and Shooting Powers. Can shoot 3 times at 3 different Targets.),
Keeper of Secrets (Lash-like power (Pavane of Slaanesh), Hit and Run, Assault and Defensive Grenades, Fleet, Highest I in the game, can shoot two times (Lash + Doombolt-equivalent.),
Great Unclean One(T6, I2, SaP, FNP.))
Herald (2 for slot).
Nurgle Noxious Touch: wound on 2+ in HtH.
Tzeentch Boon of Mutation: see CSM psychic power, but as a ranged weapon (Wind of Chaos? Gift of Chaos?).
Breath of Chaos: Template weapon.
Unholy Might: +1S.
Slaanesh Sophoric Musk: -1A on one opponent in close combat.
Tzeentch We Are Legion: Shoot at two different targets.
Tzeentch Master of Sorcery: Use two shooting powers, three if monstrous creature.
Nurgle Cloud of Flies: Assault and defensive grenades.
Nurgle Aura of Decay: S2 AP- attack on models within 6".
Tzeentch Soul Devourer: Force Weapon.
3 Special Character Greater Daemons
Nurgle - Kugath the Plaguefather (with Blessing of Pus and Nurgling Infestation),
Tzeentch - Oracle of Tzeentch, monstrous creature with 1 wound
4 Special Character Heralds
Nurgle - Epidemius
Slaanesh - The Masque (with Eternal Dance, 3+ inv.save, two Lash-like powers - i.e. Pavane of Slaanesh) in the shooting phase).
Flesh hounds (w/special character)
Fiends of Slaanesh (W2, Cavalry)
Beast of nurgle (FNP and poisoned attack.)
Daemonettes (Fleet, Rending, Less cost then Lesser Daemons, 5-20.)
Bloodletters (Power Weapons, Furious Charge, T4, same cost as Pink Horror, 5-20.)
Plaguebeares (T5, FNP, Poisoned Weapons. Less then 13 pts, 5-20.)
Pink Horrors (w/special charcter, the Changeling. Shooting attack: S3 AP3. One Bolt of Change per unit (S9 AP2). Cost less then Chaos Space Marine, 5-20.)
Nurglings (low stats, swarm rule, same cost as Orcs, 3 Wounds)
Bloodcrushers (Bloodletters on Juggernauts)
Seekers of Slaanesh (Daemonettes on steeds. Same stats as daemonettes but +1A and Cavalry.)
Screamers (as Jetbikes - upgradable)
Soulgrinder (modified Defiler. 2 Close Combat Weapons, Mawcannon (upgradeable), Reaper Autocannon.)
Daemon Prince (very customizable choice. Lower stats then CSM DP. Slaanesh and Khorne can be better in close combat then CSM DP. Tzeentch can be a very good mobile fire base. Nurgle can have Wings and wound anything in close combat on 2+ (see Noxious Touch).)
Icons are available to:
Same cost as CSM Powerfist for Troops, Same cost as CSM Flamer pts for DP