| Beta Hots | |
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+9Nemesor Giacomo Kapitan Kelanera RobbieKeane Hope Rohir Caporale Asurian Blooddrop -Ghost- 13 partecipanti |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Dom Set 23, 2012 3:53 pm | |
| si ma hanno ridotto la gittata a 13. non so quanto faccia effettivamente ora! | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Dom Set 23, 2012 5:12 pm | |
| - Citazione :
- hanno ridotto la gittata a 13
A 15, mi pare... Cmq, ciao Rohir, non vedo l'ora di vedere come giochi :) | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Sab Set 29, 2012 6:22 pm | |
| beta patch #4 - Citazione :
- Protoss
Mothership Core Purify has been changed to the following: Purify can now only be cast on your Nexus at max 10 range. Once cast, the mothership core will attach itself to the Nexus, transforming into a weapon with range 10. While attached to the Nexus, the mothership core will be unable to cast abilities and regenerate energy. The damage of Purify has been lowered to 20 and can attack both air and ground units. Purify will last until cancelled. Recall has been changed to the following: Recall is now a simple cast-and-click ability on a player’s Nexus. Once cast, the mothership core and every friendly unit within a 7-range radius to the core will be recalled to the Nexus. A new ranged weapon called Repulsor Cannon has been added to the mothership core while in its mobile state. Repulsor Cannon deals 8 damage to ground units with an attack speed of 0.85. The cost of the mothership core has increased from 50/50 to 100/100. Movement speed has increased from 0.47 to 1.875.
Oracle Health has increased from 20/80 to 60/100. Speed has decreased from 3.75 to 3.375. The duration of Entomb has increased from 30 to 45.
Terran
Widow Mine The duration of Activate Mine has been decreased to 2 sec. Auto-cast can now be turned off in both activated and deactivated modes.
Zerg
Swarm Host Locust attack range has increased from 2 to 3. Locust damage has been reduced from 14 to 12. carine le modifiche protoss imho, tuttavia mi pare che rendano il core troppo offensivo, invece che difensivo come si pensava in origine (4gate+mothership core e' tosto imho) | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Sab Ott 06, 2012 4:07 pm | |
| balance update #5 PROTOSS Mothership Core This unit’s Purify ability has changed. When a player casts Purify on their Nexus, it grants the Nexus the ability to attack, no longer requiring the Core to attach itself. The Nexus weapon has a range of 13 and a damage of 20. Purify now lasts for 60 seconds and still costs 100 energy. The scale of this unit has been lowered to 0.8. This unit has had its shield/health lowered to 60/130. This unit now costs 2 supply. Oracle The Phase Shield ability has been removed This unit has a new ability called Void Siphon. The Oracle channels a beam at an enemy structure that deals 3 damage and harvests 3 minerals every second until canceled. (Note: This ability will not cause the opposing player to lose minerals.) The range is 7. The damage/drain effect ticks when you cast the ability and every sequential second following. Void Siphon costs 50 energy to cast. - Citazione :
- TERRAN
Widow Mine
This unit has a new missile ability called Unstable Payload. Unstable Payload is an auto-cast ability that initiates once the Widow Mine is burrowed. It cannot be turned off unless the unit is unburrowed. This ability launches a missile at a target within 5 range, then starts to rearm another missile. Unstable Payload does 160 damage to a single target and 40 splash damage. The missile auto-acquires cloaked units. (Note: It will auto attack cloaked units without having detection.) The missile auto-acquires temporary units like Hallucinations, Infested Terrans, and Locusts. It takes 40 seconds to rearm the missile. The cost is free for now. The build time of this unit has increased to 40 seconds. sono un po indeciso sulla widow mine, sicuramente un buff, ma sono ancora indeciso su di essa. | |
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Asurian Utente
Età : 36 Località : Altopiano di Shakuras Messaggi : 3187
| Titolo: Re: Beta Hots Sab Ott 06, 2012 8:45 pm | |
| La mina è una unità molto amata dalla blizz. Questo già è un discreto buff, e la mina in sé già non è male. Anzi.
Vedo inoltre che cambiano l'oracolo ogni 4 secondi. In pratica 'mo ha pure una versione ridotta della storm degli HT? Bella roba... | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Sab Ott 06, 2012 9:03 pm | |
| penso che con la mothership core e l' oracle non sappiano che pesci pigliare....
in ogni caso i terran mi paiono troppo uguali a WoL... in pratica aggiunge ben poca cosa quest espansione: e' troppa roba di tech alta e/o di uso occasionale | |
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Asurian Utente
Età : 36 Località : Altopiano di Shakuras Messaggi : 3187
| Titolo: Re: Beta Hots Dom Ott 07, 2012 12:43 pm | |
| La mina sarà sicuramente l'unità più usata, e darà diverse opzioni per noi terran. La blizz ci tiene tanto. Per non parlare delle battle hellion
I toss avranno buone opzioni, mentre gli zerg già ora hanno un arsenale che è qualcosa di indecente.
Vedremo dai | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Dom Ott 07, 2012 12:55 pm | |
| si ma mi pare poco caratterizzante: serve almeno un altra unita per ciascuna razza che sia usata | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Dom Ott 07, 2012 6:49 pm | |
| si, mi piacerebbe che mettessero un altro tipo di tank ai T, nel buco vuoto che manca... cosi si adatta alla mech! | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Mer Ott 24, 2012 12:50 pm | |
| Rega, ho partecipato ad un contest su battlecraft pee delle beta key, e ne ho VINTA UNAAAAAAAAAA!!!!!!!! YEAH! | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Mer Ott 24, 2012 2:02 pm | |
| grande :D
falla girare ora xD | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Mer Ott 24, 2012 2:47 pm | |
| Non la farò mai girare, pazzo! E' collegata al mio account di battle-net, NON POSSO e non voglio farla girare, muahahahah che cattivo che sono! Datevi anche voi da fare per averla! E poi dato che si posono fare solo 1v1 forse 1-2 persone ne possono godere... | |
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Asurian Utente
Età : 36 Località : Altopiano di Shakuras Messaggi : 3187
| Titolo: Re: Beta Hots Mer Ott 24, 2012 8:05 pm | |
| gg fantasmino! Postaci magari qualche recensione ok? | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Ven Ott 26, 2012 6:58 pm | |
| - Citazione :
- Postaci magari qualche recensione ok?
Certo! Intando la blizzy lavora ad altro oltre che al bilanciamento. Non so se la cosa mi piace o meno, da quello che vogliono fare.... Cioè, è un buon contorno, ma dovrebbero impegnarsi a fare altro! http://eu.battle.net/sc2/it/blog/6309441/Anteprima_di_Heart_of_the_Swarm_Progressione-25_10_2012 | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Ven Ott 26, 2012 7:09 pm | |
| vedremo cosa dara' la progressione, come idea e' carina: magari che da skin nuove ad alcune unita? mi piacerebbe vedere la cosa
p.s. ghost: fino al 28 miraccomando No hots! :D | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Ven Ott 26, 2012 7:25 pm | |
| - Citazione :
- fino al 28 miraccomando No hots!
Ovvio, ovvio xD Tanto cmq devo vedermi alcune strategie di tt le razze ( gioco casuale) che per me sono sconosciute. Peccato non possiate vedere i replay di hots, ma vi scriverò quello che mi è parso ( dal 29!) | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Dom Ott 28, 2012 4:48 pm | |
| patch 7 della beta - Citazione :
Protoss
Oracle The Void Siphon and Entomb abilities have been removed. This unit has a new ability called Pulsar Beam. The Oracle channels a beam at an enemy structure that deals 25 damage every second. 2 mana is drained per second from the Oracle while this ability is channeled. This ability has a range of 5. This unit has a new ability called Time Warp. The Oracle creates a temporal field that slows all ground units’ movement speed within a 3.5 radius by 50%. This ability costs 75 energy to cast This ability can be cast from 9 range. Oracle build time has decreased from 60 to 35 seconds.
Tempest Damage has been increased from 25 to 30. The +massive damage bonus no longer requires an upgrade at the Fleet Beacon. +Massive damage has been decreased from 35 to 30.
Mothership Core This unit has a new ability called Envision. This ability grants the Mothership Core detection for 30 seconds. This ability costs 50 energy to cast. This ability grants detection within the Mothership Core’s sight range (14). The Purify ability no longer grants detection to the Nexus. The Purify ability has been renamed to “Photon Overcharge”.
Terran
Hellion Transformation to Hellbat no longer requires an upgrade and is enabled once an Armory is built.
Zerg
Ultralisk The speed of Burrow Charge has been increased from 2.25 to 3.75.
Viper The duration of Blinding Cloud has been increased from 10 to 14 seconds.
Spine Crawler This unit now completely blocks pathing when placed next to other structures, including other Spine Crawlers. Zerglings and other small units can no longer squeeze in between Spine Crawlers. The scale of this unit has been increased from 0.85 to 0.95. | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Gio Nov 01, 2012 10:12 am | |
| patch 2.01 beta. CLAN!! SIIIIIIII - Citazione :
StarCraft II: Heart of the Swarm Beta Patch 2.0.1 is now live. This update to the beta test includes a number of new systems, art updates, and changes to the look and feel of the game interface.
There are still several features and improvements coming to Heart of the Swarm, and this is not a final pre-release patch. Please read the full patch notes and related articles to learn all about what’s available in the beta test.
General
New Menu Screens Revamped overall UI layout, art, and graphic style. More detailed information on these changes can be found here. http://us.battle.net/sc2/en/blog/7634957/Heart_of_the_Swarm_UI_Update-10_18_2012
Clans Support Added Clan tags are now pre-pended to character names of all players who join a clan. More detailed information on Clan Support can be found here. http://us.battle.net/sc2/en/blog/7747190/First_Look_Clans_Coming_in_Heart_of_the_Swarm-10_30_2012
Leveling System Players now earn XP when playing Ranked and Unranked matchmaking games or when playing Custom Games on Blizzard melee maps. As players earn XP they will progress in level, with a maximum level of 20 for each race. Decals and portraits are rewarded through the leveling system. More detailed information on the leveling system can be found here. http://us.battle.net/sc2/en/blog/7681240/Heart_of_the_Swarm_Preview_Leveling-10_25_2012
Physics effects on the battlefield have been greatly enhanced. Death animations have been updated for many units. Ragdoll physics now cause units to get blasted away from explosions more naturally. After being killed, units can now fall off cliff edges, into caverns, etc. Improved Score Screen and Added Stats Experience Tab: Added a Score Screen tab that tracks XP gains and leveling progress. Performance Tab: Now tracks gameplay performance stats such as Average Float and Combat Efficiency, and displays lifetime averages and values for the current match. Added a “Play Again” button to the post-game Score Screen. Race Report: Added a profile section that tracks performance by race for each matchup. Map Report: Added a profile section that tracks performance on each ladder map.
User Interface
Custom Games Many drop-down filters are now consolidated into side navigation. Merged Join Game and Create Game screens into a single page. Moved all party displays and controls into the Party Chat window. Updated the Profile Summary screen to include progress UI for the new leveling system. Updated loading screens with new background images, more clearly displayed player names, and the overhead map. New Copy Link buttons have been added, which automatically copy certain pages in-game to the clipboard, allowing players to share them with others via clickable links in chat or on the web. When clicked, these links will navigate to the in-game page. In-Game UI Polish Moved the Main Menu and Help buttons above the command card. Achievements and Message Log menus are now accessible via the Main Menu. Added a Select Army Units button next to the Idle Worker button. Unit Status bar settings have been added to the Gameplay Options screen. Show Unit Status Bars – Damaged: Show only status bars for units that are below max health or energy. Team Colored Status Bars: Status bar border frames match each player’s team color.
Observer Mode
Leader Panel Added Structure tab and Upgrades tab. Observers can now click Leader Panel icons to center the game camera on a unit or structure. Clicking multiple times cycles through units of the same type. Minimap Attacked units now flash white for the observer. Nuclear Launch and Nydus Canals now create pings on the minimap for observers. Versus Mode Side Toggle Added a hotkey (Control-X) that flips the side on which players appear in various parts of the UI when watching a 1v1 Versus Mode game. By default, the player with the leftmost start location will appear on the left in the user interface.
Balance
The latest balance changes can be found in our Balance Update threads in the Beta Discussion forum.
Bug Fixes
A full list of documented game and service bugs can be found in our Known Issues sticky in the Beta Bug Report forum. | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Gio Nov 01, 2012 10:29 am | |
| beh, ora do 1 occhiata di persona. Ma prima devo scaricare la roba prima.... | |
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Asurian Utente
Età : 36 Località : Altopiano di Shakuras Messaggi : 3187
| Titolo: Re: Beta Hots Gio Nov 01, 2012 10:58 am | |
| Quindi, oltre a quanto riguarda l'in-game, i cambiamenti sostanziali saranno:
supporto clan partite unranked statistiche (winrate per razza, win/loss ratio, e altro)
Bhe, non è poco. Se riuscissero pure a fare un gioco ben bilanciato poi... | |
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RobbieKeane Utente
Età : 33 Località : Taranto Puglia, a sud molto a sud Messaggi : 126
| Titolo: Re: Beta Hots Ven Nov 02, 2012 6:41 pm | |
| Ghost sei un buon discepolo!!!bwaahahah passa dal lato oscuro di Roberto Cane!!!!BWAHAHAHA Sii MALVAGIO!! NON CONDIVIDERE MAI LE BETA TEST MAI!!! | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Ven Nov 02, 2012 9:35 pm | |
| Beh, ovvio che non lo faccio! E se poi mi sgamano mi becco un permban! | |
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RobbieKeane Utente
Età : 33 Località : Taranto Puglia, a sud molto a sud Messaggi : 126
| Titolo: Re: Beta Hots Sab Nov 03, 2012 4:33 pm | |
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Blooddrop Utente
Età : 32 Messaggi : 4910
| Titolo: Re: Beta Hots Gio Nov 08, 2012 7:25 pm | |
| dustin browder dice: - Citazione :
- We are seeing what you are seeing. Obviously Infestors are seeing a lot of use right now. Will it change? Is this forever?
The community's ability to develop new strategies is worthy of respect. The Infestor has not changed in months and it is now appears over powered in some games. What will be overpowered next month? Maybe something new, maybe the Infestor. We are going to discuss it, watch games and see.
I expect we will try a balance map like we have in the past to test some stuff at some point in the future depending on how games go on the ladder and how games go in the many tournaments we have remaining before the end of the year. If the Infestor (or any other unit) looks bad to us we will try some changes. If strategies develop around countering him and he gets back in line we will do nothing. sento il rage di fede fin da qui :D | |
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-Ghost- Utente
Età : 112 Località : Chau Sara Messaggi : 548
| Titolo: Re: Beta Hots Mar Dic 04, 2012 4:17 pm | |
| INFO INFO INFO SUPER MASSIVE INFOS - Spoiler:
Terran
1. Redesign Thor ability/Raven seeker missile
2. Push early game Reaper a bit more
3. Hellbats better against melee units, not necessarily better vs. Ranged.
4. We'd really like to see more Medivac usage like we saw in Wings for a time in the past. Currently thinking on a cooldown based speed booster ability.
5. Buff Bio in the late game - with the addition of new units in HotS, we feel Bio in the late game is a bit weak.
6. Buff mech in general - we'd like to maybe test combining the vehicle and air upgrades at the armory.
Zerg
1. Hydralisk movement speed upgrade to Lair
2. Mutalisk buff to speed and/or acceleration
3. Ultralisk changed to be good vs. all ground
4. Nerf Infestor quite heavily
5. Make it easier to unburrow and reposition Swarm Hosts
Protoss
1. Redesign Voidray - we're currently thinking of having the player choose when to activate the charge up ability.
2. Oracle - pulsar beam would now overlap too much with the new Voidray, so we'd like to change the Oracle to be more of a worker harasser.
3. Buff DTs not necessarily for the DT rush case, but to have DTs more often in the late game.
4. Nerf Vortex - we don't like how all or nothing this ability is in Wings, and with new unit adds, we feel we can remove or phase out this ability.
5. Fix Tempests to not counter all late tech Zerg. We currently don't like how Zerg can't go Tier 3 units if Tempests are in play.
6. Make Voidray + Phoenix + Oracle combo a viable strat overall.
These are our current thoughts for each of the races. And please remember none of these changes are final. Our hope is to move into the more fine tuning stages if this major patch turns out well.
Iniziano a fare qualcosa di decente!!! | |
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| Titolo: Re: Beta Hots | |
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| Beta Hots | |
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